PhilippeBrolles.Art     pbrolles@gmail.com     +01 (438) 490-1630

BUILDING IMMERSIVE WORLDS PLAYERS CAN EXPLORE

FAR CRY 3 ‘RIDE OF THE VALKYRIES’ a high-energy gameplay sequence showcasing the airport environment I helped build as a Level Artist at Ubisoft Montréal.

ASSASSIN’S CREED ‘EMBERS’ a cinematic journey through the final chapter of Ezio’s life, featuring environments I helped shape through environment art, layout and scene composition at Ubisoft.

CINESITE / L'ATELIER ANIMATION — TRAILER ENVIRONMENT ART · 2026
Environments and backgrounds created for animated trailer production using ComfyUI • Photoshop • ChatGPT

SELECTED ENVIRONMENTS — LEVEL ART
A selection of solo and multiplayer environments I helped shape across various game productions throughout my career.