PhilippeBrolles.Art pbrolles@gmail.com +01 (438) 490-1630
BUILDING IMMERSIVE WORLDS PLAYERS CAN EXPLORE
FAR CRY 3 ‘RIDE OF THE VALKYRIES’ a high-energy gameplay sequence showcasing the airport environment I helped build as a Level Artist at Ubisoft Montréal.
ASSASSIN’S CREED ‘EMBERS’ a cinematic journey through the final chapter of Ezio’s life, featuring environments I helped shape through environment art, layout and scene composition at Ubisoft.
CINESITE / L'ATELIER ANIMATION — TRAILER ENVIRONMENT ART · 2026
Environments and backgrounds created for animated trailer production using ComfyUI • Photoshop • ChatGPT
SELECTED ENVIRONMENTS — LEVEL ART
A selection of solo and multiplayer environments I helped shape across various game productions throughout my career.